How scoring works

Every Pokemon is scored separately in each of the three quiz modes. Points add up across modes to catch it; max out all three to master it.

Streaks grow your score faster

Each correct answer in a row on the same Pokemon and mode is worth its streak position: 1 point, then 2, then 3, then 4...

0
+1
1 1
+2
3 2
+3
6 3
+4
10 4

Four in a row takes a fresh Pokemon from 0 to 10 in one run.

A miss costs 3 points and resets the streak. Scores can sink as low as −10.

Three modes, 10 points each

Each mode has its own score from −10 to 10, streak included.

Image → Name

See the Pokemon, pick its name

Name → Image

Hear the name, pick the Pokemon

Image → Spell

See the Pokemon, type its name

Hit 10 and that mode is completed - its points are banked for good, misses can't touch them.

Catch at 10, master at 30

Your total is the sum of all three mode scores. It doesn't matter which modes the points come from.

Image → Name
6/10
Name → Image
3/10
Image → Spell
1/10
Total
10/30

Caught at 10 total

The silhouette fills bottom-up as your total climbs to 10.

Mastered at 30 total

All three modes completed. A golden shimmer tracks the way there.

Trainers work the same way

Turn on Trainers in Quiz Setup to mix in the people of the Pokemon world – gym leaders, champions, professors, villains, and everyday classes like Worker or Bug Catcher, all drawn from real trainer cards.

  • Pick a mix: Rare (~10% of questions), Some (~20%), Many (~40%), or All (trainers only). Quizzes and exams get the exact percentage at random positions.
  • Same scoring: three modes, catch at 10 total, master at 30. Caught trainers reveal their story and signature Pokemon in the Pokedex's Trainers tab.
  • Mastering a trainer unlocks their master variant – the rarest, fanciest card art of them – which you can feature as your avatar from your profile.
  • Generation and type filters still apply: a Fire-type quiz brings Fire trainers like Blaine and Flannery, while trainers with no type or region (Youngster, Judge, Pokemon Center Lady...) can appear anywhere.

Two kinds of lore

Everything you play uncovers writing about the Pokemon world – and which kind you get depends on how the question went.

  • Field notes are about one Pokemon or trainer. Every correct answer turns up one, and mastering the subject hands over the rest. Read them in that subject's Pokedex entry.
  • Lore records are the Professor's own notes on the Pokedex as a whole – patterns, contradictions and curiosities that only show up when you read every entry at once. He hands one over each time a question beats you, and they are all filed in the Lore tab.
  • No answer is wasted: right uncovers the subject, wrong uncovers the world.

Good to know

  • The answer timer gets shorter as a Pokemon's score rises - mastery means answering fast, too.
  • Streaks survive between sessions: they only reset when you miss that Pokemon in that mode.
  • Mark a Pokemon difficult to see it more often, or easy to see it less.
  • Seek a Pokemon in the Pokedex to make it show up about 5x as often until you catch or master it - repeating up to twice per quiz and four times per exam, once more after a miss.
  • Challenge a mutual follow from their trainer page: you both get the exact same questions. Most correct answers wins; ties break on average speed.
  • Time Trial mode races the clock: rack up as many points as you can before it runs out.